Unscripted

App Development
Project Overview
Unscripted is an activities app that would curate, plan, and randomize activities based on a number of factors such as interest, location, price range, etc. A solution that would not only alleviate the stress of planning for user who struggle with being indecisive, users that have little to no time to plan activities with friends, but also help generate a sense of adventure.
My Role
Lead Product Designer
My Contributions
Research, ideation, wireframing and prototyping, usability testing, high fidelity mockups.
Tools Used
Figma, Miro, Adobe XD.

Objective

For this project, I am tasked to design a mobile app that solves a real need in a person’s day-to-day life. The Unscripted app case study to design an onboarding flow. Overall, my goal is to:
- Define what we are trying to solve.
- Understand and identify the target users.
- Define potential problems.
- Generate new insights from user interviews and heuristic evaluations of similar services in the market.
- Design a suitable solution.

Part 1 - Case Study Review

Step 1: Define

As a researcher I want to understand how people are spending their free time and how much they’re satisfied with the experience
- Uncover past activity experiences of couples that will shape the way want to discover future activities
- Take a holistic approach in understanding how activities shape people’s experiences and lives and based on those experiences, how they would want to improve their experiences in the future.

Step 2: User

Step 3: Research & Insight

5 user interviews will be conducted from found participants through online methods (zoom, video chat.) to accommodate COVID-19 restrictions and concerns.  Key takeaways:
- Users have trouble making up their mind and/or agreeing on activities.
- 60% of users said that they do not plan ahead, and prefer to do things spur of the moment.
- Users tended to enjoy both outdoor and indoor activities, depending on differing daily factors.
- 77.7% of users have some sort of role in their activity researching and planning process.

A competitor analysis was conducted on Meetup and Groupon:

In order to stand out from these products, while still meeting the user need, Unscripted should:
- Include “stay at home” or pandemic based recommendations, for people who want to have fun, and try something new, but not leave their house.
- Minimize the onboarding process as much as possible for very fast application usage.
- Add interactive and fun components to the personalization process, in order to make data input less of a chore. In addition, make this personalization skippable.

Part 2 - Design

Step 1: Feature Development

The final 3 features that were voted to be included were:
1.
Share Function to allow users to instantly send recommendations to others.
2. User Questionnaire, a way of personalization of recommendations, in an interactive and efficient way.
3. Refresh function, allowing users to receive “infinite” recommendations to ensure they find one they like.

These features were chosen to address these specific user concerns:
- Difficulty planning/agreeing with others.
- Need for group activity accommodation.
- Explore activities that they love.
- Save research time and effort.
- Provide a quick and easy process.
- Allow for spontaneous planning.
- Allow users to try new things.
Additional features that were added for app flow and usability
- Save recommendation function.

Step 2: User Flow

Step 3: Sketches & Low-Fidelity Prototyping

5 Usability test were conducted on this prototype in order to test:
- If users could successfully create an account.
- Complete the questionnaire.
- Refresh a recommendation.
- Save a recommendation.
These tasks were based on key app features, and were determined to be important to overall app flow and understanding.

Key Takeaways from Low - Fidelity Usability Testing:
- 100% of users were able to create an account
- 90% of users were able to find and complete the user questionnaire
- 40% of users were able to efficiently refresh a recommendation
- 80% of users were able to share a recommendation

Step 4: Mid-Fidelity Prototyping

Step 5: High-Fidelity Prototyping

Final Thoughts: Take Away

The UI was designed around the key features of the application, allowing for consistency and keeping the overall UI as user friendly as possible.
Overall the onboarding experience as well as initial features allows users a way to get back to enjoying their leisure time, within their own unique schedule. Users can use Unscripted to alleviate their stress and time spent researching and choosing activities, especially for groups of people.

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